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Wesnoth Units database

Prophetess of Light

(image)

Some mages, on the path of Light, decide to become healers, while others decide to study the more offensive arts. The Prophetesses of Light can channel the power of their magic to its full potential. They have a mastery over the sacred fire, a spell that could vanquish arcane-vulnerable creatures with ease; and the lightning bolts they conjure can bring down almost any foe.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Cleric
Advances to:
Cost: 52
HP: 52
Movement: 5
XP: 150
Level: 3
Alignment: lawful
IDProphetess of Light
Abilities: heals +8, inspire, inspire_1, inspire_2, inspire_3

Attacks (damage - count)

(image)staff
melee
8 - 2
impact
(image)sacred fire
ranged
11 - 4
arcane
magical
(image)divine lightning
ranged
12 - 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane70%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%